Pulling & Coon Jumping Divisions

  1. Attire for the Pulling Division(Rule 420)
  2. Weight Classes and Rules(Rules 421-423)
  3. Pulling Team and Single-General Rules(Rules 424-425)
  4. Judging of the Pulling Contests(Rule 426)
  5. Log Skidding(Rules 427-429)
  6. Coon Jumping Division(Rule 430)

Pulling Division

420. Attire for the Pulling Division

  1. Jeans or “bib” type overalls with appropriate long sleeve shirt.
  2. Women may not wear a long dress.
  3. A work hat (no baseball type hat) will be worn. Gloves are required.
  4. All participants and helpers must be 18 years old.

421. Weight Classes and Contest Rules

  1. A mule cannot be entered as a member of more than one team, but may compete in the single mule contests.
  2. All teams and mules in single contest must be weighed within one month (31 days maximum) prior to date of contest and the teamster must have certified weight slip confirming date and weight of team. If scales are available at contest grounds, the show management may require all teams to weigh at those scales.
  3. Mule teams shall be classed and sized by combined weight of the team and the classes are as follows:
    • Combined Small Mule Team / 1,500 pounds and under
    • Combined Heavy Mule Team / 1,501 pounds and over
  4. If entries are large, show has option of expanding to four classes:
    • Mini Mule Team / 1,000 pounds and under total team weight
    • Small Mule Team / 1,001 to 1,500 pounds total team weight
    • Medium Mule Team / 1,501 to 2,300 pounds total team
    • Heavy Mule Team / 2,301 pounds and over
  5. Single mules for Single Pulling and Single Log Skidding shall be classed as follows:
    • Small Mules / 750 pounds and under
    • Large Mules / 751 pounds and over

422. Weights to be Pulled, Distance to Pull and Calculations of Weight Percentages

  1. Pulling lane shall be marked by two parallel lines twelve(12) feet apart.
    1. Qualifying pulls will be a straight distance of ten(10) feet for all classes.
    2. Final pulls must be a minimum distance of two(2) feet.
    3. “Pull Weight” or “Load” is defined as the total weight of the stone boat and any legal weights which have been added. Teamster weight will NOT be added to compute the pull weight or load.
    4. “Pull Weight” will be calculated as a percentage of the weight of the team.
      • Example: 2,400 lbs weight of load (pull weight) = 200% of team weight. 1,200 lbs weight of team
  2. Beginning Pull Weights and Added Weight for Pulling.
    1. Teamster must add the minimum weight noted until only two teams are left in the competition for over-all champion.
    2. When only two teams remain, the weight to be added will be at teamster’s decision.
    3. Any teamster may add more than the minimum weight at any time.
  3. Following is a list, by class, of approximate beginning weights (including sled weight) and added weights for subsequent pulls:
    • Combined Small Mules / Begin at 1,000 lbs., add 100 lbs.
    • Combined Heavy Mules / Begin at 1,200 lbs., add 150 lbs.
    • OR
    • Mini Mule Teams / Begin at 800 lbs., add 50 lbs.
    • Small Mule Teams / Begin at 1,000 lbs., add 100 lbs.
    • Small Mule Teams / Begin at 1,000 lbs., add 100 lbs.
    • Heavy Mule Teams / Begin at 1,400 lbs., add 200 lbs.
    • Small Single Mules / Begin at 500 lbs., add 75 lbs.
    • Large Single Mules / Begin at 1,000 lbs., add 100 lbs.
  4. The team (or single) which pulls the greatest percentage of team weight will be designated the winner if the pull equals or exceeds the minimum legal pull distance.
    1. If one team is able to pull its designated weight the distance of 10 feet and another team is unable to pull its designated weight the distance of two(2) feet, the team pulling the legal distance of 10 feet will be designated the winner.
    2. If neither team is able to pull the legal 10 foot distance, the team pulling the greatest percentage of weight the legal minimum distance of two feet will be designated the winner.
    3. Distance between two feet and ten feet will not be a factor in determination of winners unless both teams pull identical percentages of weight, in which case, the distance pulled will determine the winner.
  5. Winners will be chosen in each weight class, and at option of show management, an overall winner may be chosen from among the various classes.

423. Grounds, Equipment and Weight

  1. A minimum area is about 50 feet by 150 feet.
    1. Ground should be spring-toothed lightly and wet down enough to settle the dust.
    2. Ground work should be supervised by the judge.
  2. Tractor team which pulls the sled into the arena should attempt to flatten the pulling area somewhat when pulling the sled into the arena and should leave the sled at the end of the pulling lane.
  3. Weights to be used for the load must be uniform and accurately measurable, sacks of feed, blocks of salt, lead or steel, or concrete blocks, etc., are acceptable but must be of known weights and shall not be partially opened or broken.
    1. No weight shall be used unless the exact weight can be determined by the judge at the time it is placed upon the stone boat or sled.
    2. It is the responsibility of show management to provide the weights to be used and minimum of 5,500 to 6,000 pounds of weight should be available.

424. Pulling Team-General Rules

  1. Pulling positions: Lightest team shall go first in each division. Smaller divisions should go first. Post entrants, if accepted, shall pull first with the post entrants competing in reverse order of entry.
  2. Each teamster shall provide his own single and/or double trees and hooks.
  3. Each teamster shall be allowed one hooker and one header only.
    1. Swampers (hookers and headers) must attempt to be outside the pull lane before the teamster begins the pull.
    2. If the judge determines that any swamper who is inside the lane, while the pull is attempted, is encouraging or interfering with the team, the judge may disqualify the team, excuse the swamper from the area, or allow the teamster another pull attempt.
    3. The swamper who has been excused from the arena for interference or encouragement of a team shall not be replaced by another swamper.
    4. Swampers may not return to the pull lane or assist the teamsters in any way after a pull attempt has begun and Swampers may not touch or unhitch and re-hitch until the pull is completed.
  4. When the pull attempt begins, the teamster is allowed voice commands only.
    1. There will be no cursing of the team or slapping of the team with the reins or lines.
    2. No whips will be allowed.
    3. Judge may disqualify any contestant, at judge’s discretion, for continuing the above violations after a fair warning is given.
  5. The teamster may ride the stone boat or sled at his option, but his weight will not be added to the “pull weight” or “load”, and will not be computed when calculating percentage of weight pulled.
    1. The teamster may jump on or off the stone boat during pull attempts and may ride on the pull and elect not to do so on the next pull.
  6. The teamster may swing his mules to begin an attempt; however, any hoof on line marking the lane boundaries is considered a “scratch.”
    1. The teamster is allowed three (3) attempts to pull and if there is a scratch, he may begin another attempt from the point of the scratch.
    2. Distance pulled prior to the scratch shall not be counted.
    3. Following a scratch, any new attempt is considered to be at the full 10 feet distance.
    4. The team shall be disqualified on the third scratch.
  7. An attempt shall begin from when double tree is lifted off ground, and will be considered an attempt if it returns to the ground, whether or not the sled was moved.

425. Pulling-Single Mule – Follows same general rules and guidelines of team pulling.

  1. When only two mules are left in competition, the teamster may choose direction of pull and the amount of weight to be added, starting with the smallest mules in that weight class.

426. Judging of the Pulling Contests

  1. Judges may provide their own stewards or request that show management provide a satisfactory number of stewards for the conduct, calculation of pull weights, etc.
  2. A judge will stop an attempt if, in his opinion, the animal’s limits of endurance have been reached.
    • The judge’s decision will be final.

427. Log Skidding

  1. Dress requirements are the same as Pulling Division.
  2. Log Skidding is open to both mules and donkeys. To be judged separately, not in competition with each other, but may compete on the same course. All attempts should be made to hold event in a closed arena with a closed gate.
  3. Log Skidding is a timed event.
    1. Logs must not be over 12 feet in length.
    2. If two logs are used, they should be fastened at both ends to keep them from separating. They should be light enough for the smallest team in the contest, but heavy enough to create a light drag on the largest team. Approximately 250 to 350 pounds.
    3. Each single or team shall be measured. Measurements from the obstacle classes may be used.
    4. Divisions will be:
      1. Single under 14.2 hands – over 14.2 hands.
      2. Teams under 14.2 hands – teams 14.2 hands but less than 16 hands – Teams over 16 hands.
      3. No course adjustments will be made. These are time divisions only.
  4. The course should be laid out to fit the arena used.
    1. There should be a 14 to 16 foot starting gate marked by pylons(cones) or similar object.
    2. The starting gate will be 15 feet from the first obstacle.
    3. Course shall be 4 to 6 objects, pylons recommended, placed an equal distance apart on a straight line.
    4. The distance between pylons shall be 3 feet farther than the length of the log.
    5. Pylons will be measured from the widest part of the base.
    6. Sides of the skidding lane should be marked 10 feet down both sides of the pylons.
    7. If a line is used at the far end of the course it shall be 20 feet from the last pylon.
    8. Side lines should be clearly marked and easily seen by the driver.
  5. Team must start behind the starting gate.
    1. Time to start when either mule’s nose crosses start line until finish of course when either mule’s nose again crosses the line. Must continue through finish, not stop before clear.
    2. Team may start course on either side of the first pylon, and weave in a serpentine pattern to the last pylon, go around the end and weave back down the other side in the same serpentine pattern, and out the start/finish markers.
    3. May not disturb any obstacle of the course (pylon or side line) with the team, driver, equipment or log.
    4. Driver may drive from either side or move from side to side but may not use any portion of his/her body to deflect the course of the log.
    5. Driver may walk beside logs, ride on the logs, or any combination of such during the course.
  6. Flagger shall flag start and finish, and separate line judge shall determine if any obstacle or lines were disturbed. If back line is used, two line judges shall be used.
    1. If mule(s), driver, equipment, or log disturbs any part of the course, as determined by the judge, there will be a 10 second penalty for each occurrence.
    2. Each time a mule steps on or over side lines or end line, a 10 second penalty will be added, and shall accumulate for each occurrence.
    3. Pylons will be considered trees. Team, driver and log must go around the same side.
    4. If course is not driven correctly, contestant will be eliminated.
  7. Driver is allowed to talk, yell, whistle, or slap a mule with reins from hands forward with no penalty. Driver may not whip or hit mule(s) with end of lines or any whip, bat, or other object to encourage mules. Doing so will cause automatic disqualification.
  8. Driver is allowed one helper, but helper must stay outside of the course and its lines, and may not interfere with the driver or mules, in any way.
    1. Helper may help before start of course and in case of accident.
    2. Interference by helper, in any way during course, shall cause automatic disqualification.
  9. A mule may only be used as a member of ONE team and may not be paired with a different mule to create a new team.
    1. A mule that is a member of a team may enter as a single mule in single events, as this would be a different class.

428. Log Skidding-Single Mule – Open to all mules (see Rule 427.I.1). Same general rules of Log Skidding with “single mule” substituted for “team”.

429. Obstacle Log Skidding – Team or Single.

  1. Course to be set by show management.
  2. Ability of each team or animal to fit the course must be considered.

Coon Jumping Division

430. Mule Coon Jumping – May be offered as OPEN or split – Mules 49″ and Under, and Mules Over 49″.

  1. All mules must be handled by one person. No helper allowed.
    1. Mules may be jumped by handler leading or standing by side.
  2. Mules do not have to be broke to ride.
    1. Mules may jump in only one class.
    2. Mules 49″ and under may elect to compete in the Over 49″ class but not both classes at the same show.
  3. Starting height shall be chest height of the smallest animal. Any contestant may pass jump on the starting height only.
    1. Jumps are to be of a breakaway type.
    2. Mule must clear starting height to be eligible for AMA awards.
    3. In deciding a tie the mule that goes over the jump with better form will be placed above a mule that jumps poorly, or refuses the jump.
  4. Judges’ decision will be final.
    1. Two judges are preferred (one on each side) but one may be used.
  5. Mule has one minute at each height for three tries.
    1. The mule must make a clean jump.
      1. Mules must clear the jump from the hind hocks down.
      2. Mules may rub the jump with chest or belly as long as they do not knock bar down.
      3. If they clip bar with tip of rear hooves, this is a missed try.
      4. Failure to stop forward motion constitutes a missed try.
    2. If mule misses a try, he must come right back and try again while time is going.
  6. Time will start as soon as mule has walked across back line and his rear feet are inside and comes to a complete stop!
    1. Rear line will be 12 feet back from jump for mules over 49 inches tall, and 10 feet back for mules 49 inches and under.
    2. Side lines will be 10 feet wide and if mule steps over line or hits side barrier he is disqualified for one try.
  7. Mule must land in an upright position.
    1. Handler may pull mule over, but may not pull down on mule’s head to assist mule in getting rear feet up higher.
    2. No feeding mules any treats before or after jump.
    3. No choke rope or chain across nose or around neck.
    4. May have rope or chain under chin.
    5. No whipping or mistreatment allowed.
    6. No stimulating drugs will be allowed. See General Rule 4.